Updates 1.1.6 to 1.1.10

Update 1.1.6

Scenarios:

  • Case blue: the Axis starts with 21 VP.

Organization:

  • We should be unable to select a unit to replace if the resulting cost exceeds the number of cards in hands.

Rail:

  • Detraining was sometimes allowed across forbidden hexes (lake, hex sides).

AI:

  • Will better defend cities by occupying it rather than by ZOC as not effective enough.
  • Fortress outside their home city were entangled in their reserve move.
  • Supply calculation improvement.

Update 1.1.7

Extension:

  • DLC was not properly recognised in game.
  • Partisans do not shatter but disorganize instead after the Axis draw phase.

Combat:

  • Display of the combat table in the battle window.

Update 1.1.8

Extension:

  • Local air support must have no effect on the condition to break down units.

1945

  • The optional repurchase of Panzer SS on turn 23 was not placing this unit on map.

Miscellaneous

  • Red soviet units have a brown unit background
  • During attacker’s allocation, the segment title mentions the number of required battles in brackets()

Update 1.1.9

Unit:

  • Russian name were not displayed for orange Soviets.
  • Entrained units must lose their local air support

Update 1.1.10

Unit:

  • Moscow unit was misnamed.

Tutorial

  • On iPhone, some instructions were partially overlapped by the right menu.