Updates 1.0.3 to 1.0.9

Update 1.0.3

AI:

  • Better incentive for OOS units to attack in a hope to break through for supply.
  • Better blocking access to cities.
  • Detraining.

Card:

  • Added a note on battle cards reminding that they can’t be played after a CA.

Update 1.0.4

Card:

  • Allows to replace one destroyed or surrendered unit too.

Organization:

  • Added a warning if you haven’t selected any replacement at all.

Score

  • A side cannot get more than 6 VP for surrender and events.

2P:

  • Sometimes a game was tagged as next game whereas it has been long deleted from the database.

Update 1.0.5

AI

  • Freeze case

Miscellaneous:

  • Added link to Patreon.
  • More readable combat values on units in Chinese.
  • Russian translation updated

Update 1.0.6

Battle

  • Better attackers allocation with simultaneous target and counterblow hexes.
  • After a counterattack, the battle modifiers details was still accounting previous attacker support. However, the new ratio was correct.

Card:

  • Operational Moves allows only one extra MP not one extra hex. Update 1.0.7
    Spanish is available.
    Cards: Strategic Reserves may only be played during your turn.
    Miscellaneous fixes

Update 1.0.8

Supply:

  • During movement, units on cities could wrongly and temporarily be considered in a supplied position.
    Land unit info
  • Items were displayed out of the scrollview borders

Update 1.0.9

AI:

  • AI assistant will remain players to run through tutorial if not done when they are raising questions on a related topic.

Card

  • During movement, detraining cannot occur using just captured cities

Fixed issues in Chinese, Spanish and Russian text.