Here are the changelogs for the recent updates this month.
Update 0.3.38
Cards:
- Production problems and Allied Strategic bombing were not playable in multiplayer.
Battle:
- Allocation of attacking unit improvement using with stacks of two units.
- Freeze case on retreat with simultaneous battles.
Map:
- No land move into Lake Ladoga.
UI:
- When the game is over, boxes and event logs were not more accessible.
Update 0.3.37
Battle:
- Assignation of attackers. The validation button was not showing up when single attacker was automatically selected..
Cards:
- Added more space for the flavor text.
2P:
- Added more protection against freeze after pressing next game button.
Movement:
- Land boxes refreshed after undoing a Russian move (in case of strategic reserve).
- After an undo, the Russian opportunity to form a Strategic Reserve was lost.
Update 0.3.36
Cards:
- Hedgehogs card was not attached to battle.
- Snafu : Do not play if the odds are below 1:3.
UI:
- The boxes view is now refreshed just after a loss.
- The description of the Panzer SS special ability was a bit truncated.
- The supply path arrow should be hidden after quitting current game.
Battle:
- When there is only one battle left, and no available support / card event, then it is automatically selected and the game rolls the die.
- Units assignations UX simplification : the green button on top appears only when all valid assignations have been fulfilled. On click, the game proceeds to the next step.
Land Unit:
- Units of both sides may enter Finland.
Update 0.3.35
Supply:
- The low-on supply flag was not removed at the end of turn which might spoil some supply computation at the beginning of next turn.
2P:
- Side icons were not displayed in the lobby for a game with random sides.
Train:
- No detraining in Lake Ladoga.
- Undo detraining with Maskirovka card.
UI:
- Sides’ buttons were not clickable during land attacks or counterblow declaration.
Battle:
- A river between Moscow and the hex on the SW was not taken into account.
- Wording of Objective modifier.
Cards:
- Some cards were not playable during battles such as hedgehogs because the program thought they had no effect.
Update 0.3.34
Card:
- Great Patriotic War, Anti-Bolchevic Crusade, draw a card without condition.
Combat:
- Unit allocation against 2-units stacks counterblows.
Update 0.3.33
Supply:
- Through Lake Ladoga.
Train:
- Cannot detrain in non-neutralised enemy ZOC
Victory:
- Case of turn event triggered on wrong turn.
Battle:
- It was not possible to attack a stack of enemy units where only one has a counterblow.
Card:
- Cannot play an event with attack orders of there is already on in play.
Update 0.3.32
Cards:
- General Staff. Do not save an animation of the selection as it applies to all units.
Battle:
- Counter-attacks forecast were taking into account the original attacker’s support.
- Counterblow was sometimes without effect in absence of enemy target
Supply:
- City supply was wrongly propagated through Sea which rendered Rostov and Stalino supplied while cut by Soviets forces.
2P:
- There was sometimes freeze after pressing next game button.
AI:
- Added some logs to understand its best attacks choice as there was some rare cases of impossible attacks to fulfil.